Anonymous Survey on NPCing at NERO Hartford
What can we do to make playing an NPC more fun?
If there are problems or things that are just not ideal about NPCing let us know what and we will work to change them.
Is there anything about playing an NPC that we should change going forwards?
Is there anything new we should try to do?
Anything else we should know?
It helps us a lot to know who is going to NPC for us, from ordering food to writing the right kind of plots for you
What incentives can we offer to make pre-registering more likely?
Some chapters offer NPC's contracts - if you preregister and attend some number of events (3-4, or 6-8) you get a reward in game or out of game. many are offeringthings we already give all NPCs as part of the basic package. But we'd love to have that level of commitment that would let us write you continuing characters, training, tools, better gear, as well as package the kind of plot and encounters you like for you.
What would make a 'contract' more interesting or useful for you?
Thank you